About the studio

Welcome to Coolbug Games, a solo indie development studio driven by over 14 years of hands-on game development and leadership experience. As a former Game Design Director and technical animator with a deep background in AAA and indie titles, I bring a unique blend of gameplay design, technical animation pipelines, and character mechanics to every project.

From architecting complex systems in Unreal Engine and Maya to polishing the smallest visual details, Coolbug is dedicated to crafting rich, responsive, and memorable worlds. Camp Lakeview is the culmination of that passion—a thoughtfully designed adventure built from the ground up with deep technical care and a love for great gameplay.

A stylized insect with sunglasses and multiple arms pointing in different directions, inside a circular logo with the text "Coolbug Games".
Warner Bros. Games logo in blue with a shield design and the text "WARNER BROS. GAMES"

Design Director

Jul 2024 - Jul 2026

Lead the design team on the game Multiversus as well as contributing in designing, implementing, and animating characters.

Experience

A superhero figure with a cape in front of a purple and orange background, with the text 'Player First Games' below.

Principal Director

Aug 2019 - Jul 2024

Worked within several disciplines on a growing game development team. Primarily focused on character game play design and animation while supporting other areas of production.

The logo for Valve Games, featuring the words 'Valve' in red 3D block letters and 'Games' below in smaller black letters.

Animator

Feb 2014 - Aug 2019

Worked on site creating animations and setting up animation systems. Helped with tech such as rigging and in game system building for R&D. Primarily using Maya and UE4. I have also worked on League of Legends in similar capacity.