About the studio

Welcome to Coolbug Games, a solo indie development studio.

Being a team of one, I have over a decade of hands-on game development and leadership experience. As a former Game Design Director and Technical Animator with a deep background in AAA and indie titles, I bring a unique blend of gameplay design, technical animation pipelines, and character mechanics to every project.

From architecting complex systems in Unreal Engine and Maya to polishing the smallest visual details, Coolbug is dedicated to crafting rich, responsive and memorable worlds. Camp Lakeview is a thoughtfully designed adventure built from the ground up with deep technical care and a love for great gameplay.

A stylized insect with sunglasses and multiple arms pointing in different directions, inside a circular logo with the text "Coolbug Games".

Experience

Warner Bros. Games logo in blue with a shield design and the text "WARNER BROS. GAMES"

Jul 2024 - Jul 2025

Led the design team on the game Multiversus. Contributed on game design, implementation, and character pipeline.

Design Director

A superhero figure with a cape in front of a purple and orange background, with the text 'Player First Games' below.

Aug 2019 - Jul 2024

Worked within several disciplines on a growing game development team. Primarily focused on game design and animation while supporting other areas of production.

Principal Director

The logo for Valve Games, featuring the words 'Valve' in red 3D block letters and 'Games' below in smaller black letters.

Feb 2014 - Aug 2019

Created animations and set up animation systems. Helped with tech such as rigging and in-game system building for R&D and League of Legends. Primarily used Maya and UE4.

Animator